Friday, August 14, 2015

Diggy the Huskey - Jack Rabbet Boss Fight (Re Made)



[Note: This game is in early alpha stage, and everything you see or hear may be subject to change in the final version]



This is the game's first real boss battle. I tried to keep it simple and not too challenging like the original, but added in a few new things to make it hold up on it's own as a boss battle. The original really didn't make much of any sense, but many of the features in this fight were heavily based on what the original had.



...And yes, I did die on the first boss battle of my own game, WHAT OF IT???

Sunday, August 2, 2015

Scaffolding Yard (New Level)

[Note: This game is in early alpha stage, and everything you see or hear may be subject to change in the final version]

This is the ACTUAL first level of the Diggy the Huskey Re-Make (besides the story based tutorial). It is right before the Hotel Construction level. This level was taken out of the original Sploder version of the game for technical reasons, and looked a lot different than it does in this one. However, just like in the original game, the city area's are full of references. Not as many as the later city levels, but some ;3

Sunday, June 21, 2015

Diggy the Huskey - Hotel Construcion Level (Re-made)

[NOTE: This is an early alpha. so the game will probably look far different and have more sounds/different music later on]

Here's an early look at the re-made version of the first level of Diggy the Huskey (or at least the second level in this version). This demonstrates some of the basic game play features that will be in the new game. There are many things that are still missing or buggy from this demo at the moment, but they will be added and fixed as development goes on. The music in this demo was made by me in Music Maker Jam. but is only temporary and may be changed later on (I kinda wanna let someone else do the music for the game). I may eventually give a few select people this version of  the game to make sure everything feels right, but I'm still unsure.

Monday, May 25, 2015

Project Unearthed

Time to DIG deeper! Time to CHARGE head first into battle! Time to CLIMB our way to the top! Time to make some MAGIC! Time to COLLECT our thoughts! Time to BLOW AWAY the competition! Time to make some TOAST! Time to-- uh, f-find some SECRETS! Time to get a LIFE! Time to CHECK our POINTS! Time to DANCE! Time to NOT DIE 217 TIMES! (maybe like, 138) Time to do some weird VOO-DOO STUFF! Time to actually have a PLOT! Time to stop WHATEVER IT IS I'M DOING RIGHT NOW!